Tag: Constructionism

  • Reflective Teaching ~ Exploring My Makerspace Literacy Research Approaches and Classroom Practice

    Currently, I teach six graduate education courses at Sul Ross State University, which is a small rural university serving 898 graduate students and a little over 2,000 undergraduate students. The institution is a Hispanic serving institution, serving low income students (Jenkins, et al., 2017). I am working with many rural schools in the Big Bend area to include Presidio ISD. Presidio ISD is a STEM school, and serves a population of 1,350 students to include demographics of 96.6 % Hispanic students and 93.4% economically disadvantaged students (2015). Presdio ISD is located on the Rio Grande river, located on the Texas-Mexican border. In addition, I am working with Maathon ISD, which is a rural district serving over 70 students to include a demographic population of 67 % Hispanics and 87 % economically disadvantaged students (2015). I am also working with several districts in the Trans-Pecos area.

    My learning goals this academic year is to grow as an educator and continue improving my Ph.D. research initiatives at the University of North Texas investigating makerspace literacy environments that centers around a project-based learning 4 career STEAM model targeting elementary and middle school programs.  My knowledge regarding the reading process has definitely changed and improved this semester. Perhaps the most significant change includes reevaluating my approach to really center on balanced literacy approaches that really think about transactional theory in action during professional development and instructional design approaches. Transactional theory centers on “how readers respond to the books that engage them and how these experiences can be enacted in classrooms” (Galda, 2013, p. 6). Transactional theory is rooted in Vygotsky’s social constructivism and principles of language and cognition, “which centers of teaching reading and writing highlighting creation of environments and activities in which students are motivated and encouraged to draw on their own resources to make live meanings” (Rosenblatt, 2013, p. 148).

    infinity_1_orig

    What will I eliminate in the future? I will eliminate some of the STEM quantitative measures I have used in the past. These instruments were only used to show interest and attitude toward STEM and never measured the impact on the overall impact of literacy. Previously, I would give this instrument before and after a STEM makerspace camp or at the beginning of a semester and at the end of a semester to gauge interest. I utilized the makerspace project-based learning model and only measured the impact of interest. The model did incorporate reading prior to the makerspace PBL and a written reflection after the experience. The pre and posttest utilized in two published studies found statistically significant findings but failed to measure the impact on reading and literacy.  The learner would take the STEM Semantic pre-test, read text from their content area, participate in a KWLH 21st century learning activity, participate in a makerspace project-based learning activity using challenge cards mapped to curriculum, and reflect via writing about the experience. At the end, learners would take another post-test, the STEM Semantic survey. I have not really considered the empirical design approaches to include journaling during the entire makerspace process and/or video recordings to include in portfolios in research approaches. In the past, I have used only quantitative measures to gauge student or teacher interest and confidence levels pre and post over a period of time. While the instruments we used at the University of North Texas are widely accepted as strong and valid instruments, I now realize that a mixed method approach to include journaling throughout the experience and video interviews and reflections would add further depth to capture the impact of the STEAM makerspace challenge cards before and after literacy events. In addition, I feel this would really add to the field of sociolinguistic issues discussed this semester. I now have a stronger understanding on how to leverage native language and family cultural heritages in the makerspace model to not only improve literacy in English Language Learners but also to value the funds of knowledge to this process.

    How can this approach help increase literacy opportunities for English Language Learners? First, I need to strengthen the collaborative dialogue, which I feel is strong in the KWLH activity. However, I can improve the scaffolding of my model to include previewing a picture book, vocabulary discussion, incorporating a story map, repeat reading of the story, compete the KWHL activity, and then encourage discourse after the makerspace activity. In addition, I can encourage video procedures and or reflections throughout the makerspace process. This will provide a visualization component that others may find beneficial and highlight the impact of the activity. Repeating readings can be used to measure fluency. The makerspace PBL activity using the challenge card concept could also include visualization to incorporate sociolinguistics highlighted in this course.

    Tan, Barton, & Schenkel (2018) describe the impact of “meaningful and prolonged engagement toward focused complex projects through making experiences and found that children’s rich funds of knowledge anchored in children’s existing social networks provide community enthnography as a pedagogical approach (p. 77). Bringing in the “community wisdom” through makerspace activities brought about rich conversations that can really leverage experiences connected to curriculum in their own community (Tan, Barton, & Schenkel, 2018, p. 81). Range & Schmidt (2014) highlight the importance of schools and community organizations to tap into prior knowledge in makerspace activities and suggest that “students drive the process of designing projects and soliciting makerspace community for help” (p. 8). While I agree this is true, I still think many students need facilitation of such projects through a focus that may connect to core curriculum content, showing that topics can be extended to real world scenarios relevant to their community.

    In conclusion, this course has helped me to really improve my understanding on how to better design literacy instructional design approaches to incorporate a large focus that centers on the transactions of the reader, text, language, culture, authentic making design process, writing, and reflection. I hope to revamp my approaches to really center on how such creative processes might not only engage interest in STEM but also build to improve cognition approaches toward multiple literacies in a mobile makerspace research environment that investigates reader response theory, or transactional theory

    Galda, L. g. (2013). Learning From Children Reading Books: Transactional Theory and the Teaching of Literature. Journal Of Children’s Literature, 39(2), 5-13.

    Jenkins, R. W., Stedman, S. W., Teusher, D. D., DeLaGarza, H. R., Acosta, A., Anwar, S. J., Paredes, R. A. (2017). Texas Public Higher Education Almanac.

    Marathon ISD, (2015) Retrieved April 13, 2018 from https://schools.texastribune.org/districts/marathon-isd/marathon-isd/.

    Presidio ISD. (2015). Retrieved April 13, 2018, from https://schools.texastribune.org/districts/presidio-isd/.

    Range, E., & Schmidt, J. (2014). Explore, plan, create: Developing a makerspace for your school community. School Library Monthly, 30(7), 8-10.

    Rosenblatt, L. Transactional theory of reading and writing. In J.B. Cobb, & M. K. Kallus (Eds.), Historical, Theoretical, and Sociological Foundations of Reading in the United States (pp. 13-66). Boston, MA: Pearson.

    Tan, E., Barton, A. C., & Schenkel, K. (2018). Equity and the Maker Movement. Science and Children, 55(7), 76-81.

     

     

     

  • Reframing Social Constructionism Through Purposeful Makerspaces

    USE-GADGETS-AVENTURES-IN-DESIGNSocial constructionism “relies on the centrality of language to mediate what people come to understand about their lived experiences” (Avermann, 2011, p. 205). Constructionist environments support “active learning” approaches in which learners are engaged in building their own public objects or artifacts. Active learning emphasizes cognitive processes occurring during the actual construction of the object. The public nature of the final object or artifact is also understood to be important (Beynon & Roe, 2004). The “maker movement emphasizes learning through direct experiences, hands-on projects, inventions, and is based on a constructionist learning theory even if members and advocates of the movement are unaware of the theory” (Stager, 2013). Papert (2000) advocates that Piaget’s belief of all learning takes place in discovery is accurate. However, Papert extends this idea to suggest that setting learners “to the task of re-empowering the ideas of being learned is also a step toward re-empowering the idea of learning by discovery” (p. 723). Papert (1999) underscores the importance of Piaget’s theory of constructivism and the nature of knowledge. Challengers of Piaget’s constructivism often refer to experiments demonstrating knowledge acquired by infants. However, Papert stresses “Piaget as a giant in the field of cognitive theory, the difference between what a baby brings and what the adult has is so immense that the new discoveries do not significantly reduce the gap but only increase the mystery” (Papert, 1999, p. 105). Papert’s Knowledge Machine” introduced the world to a new theory of learning, constructionism, which “synthesized revised insights into human development, systems theory (cybernetics) and how we think about learning (epistemology)” (Maser, 2013). Technology based modeling and methods of teaching with technologies deliver alternative methods to teaching, providing learners with choices that engage the learner in an improved learning experience (Burbaite, Stuikys, & Damasevicius, 2013). While at MIT, Papert developed Logo, designed to introduce children to programing and robotics as early as 4th grade. Children received instant feedback from a real and physical response to their creation using technology.  Papert envisioned robotics as being extremely influential to children at a young age. Learners perform higher when engaged in an activity that is meaningful to them, and robotics along with programing languages encourages curiosity and experimentation beyond the actual syntax (Pierce, 2013). Papert led many research projects to study the effects of constructionist theories with at risk populations and in high-risk environments. These projects attempted to build an alternative approach to the learning environment. Despite obstacles, students proved to be successful. Experiences from Papert’s work towards building a community of learning centered on constructionism continues to guide the future design of learning environments (Stager, 2013).

    Constructionists follow constructivist theory, believing that children through personal experiences construct and reconstruct knowledge. Both viewpoints endorse the objective to push learners to consider a variety of perspectives and viewpoints within the world. Doing so advances cognitive abilities of learners by provoking learners to consider and expand a deeper understanding about themselves within their environments. However, constructionism emphasizes active and situational learning in which connectedness with the environment is “key to learning” (Acerman, 2001).  Unlike constructivists, constructionists stress the importance of a learner to use their ideas to attempt to solve a real problem coming from a personal perspective, thus making the environment meaningful.  Papert stresses that active and situational experience provides idea power or being one with what you are doing. Constructionism is “powerful in its use, powerful in its connections, powerful in its roots and its fit with personal identify” (Papert, 2000). Noss and Clayston (2015) provide characteristics of constructionism agenda, which is beneficial toward beginning to address the many misunderstandings and issues presenting the framework of constructionism. Characteristics include “modeling, accessibility to digital technologies, layering problem solving activities, designing socially relevant learning, and “knowledge made visible by being represented in a language with which learners can express themselves” (Noss & Clayston, 2015, p 287).

    Makerspace environments can lend themselves to social constructionism following Noss & Clayston’s (2015) characteristics as learning can be designed to socially engage our youth through relevant problem solving activities or challenges. Products and the making process allow learners to socially share their perspectives using language and cultural experiences native to their background. These are the types of activities I have been designing. I have been working and traveling for the last week attempting to take ideas to a mobile makerspace outreach bus to expand research from my previous makerspace projects. .

    This new project seeks to build upon previous NASA MMS research conducted by me through past funding and research that incorporated NASA’s MMS Makerspace Mobile Training Outreach programs, NASA MMS STEAM camp programs, the NASA MMS Challenge, MMS Transmedia book, and MMS Educators Guide. Previous programs provided global professional development for the last four years at ISTE, SITE, Makerspace, ASCD, and TCEA. The mobile STEAM makerspace outreach program developed last year seeks to expand NASA’s MMS Challenge incorporated at NASA’s MMS Launch Event in March 2015 at the Kennedy Space Center, which would serve underrepresented indigenous populations in creative approaches to enhance elementary and middle school community STEM programs. A collaboration between NASA outreach programs, university, community museums, scientific foundations, and industry could assist in building an outreach program exploring in a comparative study general perceptions, confidence levels, and self-efficacy in STEM content areas and career pathways. Improvements in teacher professional development programs would increase the overall student STEM experience in lower and middle school programs.  End results would lead to a highly confident and skilled STEM elementary and middle school workforce, encouraging more students to consider entering a STEM career pathway.

    Ackermann, E. (2001). Piaget’s constructivism, Papert’s constructionism: What’s the difference. Future of learning group publication5(3), 438.

    Avermann, D.  (2011). Some “Wonderings about literacy in teacher education.  In J.B. Cobb, & M. K. Kallus (Eds.), Historical, Theoretical, and Sociological Foundations of Reading in the United States (pp. 13-66). Boston, MA: Pearson.

    Beynon, M., & Roe, C. (2004). Computer support for constructionism in context. IEEE International Conference on Advanced Learning Technologies, 2004.

    Maser, M. (2013, 01 8). Papert led revolution in learning; visionary saw potential of students using computers to explore thte world and themselves. The Vancouver Sun

    Noss, R., & Clayson, J. (2015). Reconstructing Constructionism. Constructivist Foundations10(3), 285-288.

    Papert, S., & Harel, I. (1991). Situating constructionism. Constructionism, 36, 1-11.

    Papert, S. (1999). Papert on piaget. Número especial “The Century’s Greatest Minds,” Time, 29, 105.

    Papert, S. (2000). What’s the big idea? Toward a pedagogy of idea power. IBM Systems Journal, 39(3.4), 720–729. doi:10.1147/sj.393.0720

    Stager, G. S. (2013). Papert’s Prison Fab Lab : Implications for the maker movement and education design, 487–490.

     

     

  • My Personal Learning Theory Experiences: Taking it to the next level.

    Feedback provided to me was very positive and constructive. During this process, I completely changed my theory of personal learning, growing as a student and advocate of improving instructional approaches. As pointed out in my paper, “The “maker movement emphasizes learning through direct experiences, hands-on projects, inventions, and is based on a constructionist learning theory even if members and advocates of the movement are unaware of the theory” (Stager, 2013). As a member and advocate of the maker movement, I realize that the above statement summarizes my personal approach to learning theory. All constructionists embrace constructivism. However, constructionism approaches extend to include a larger social element, highlighting the importance of creation via learning artifacts within an extended community. After improving my understanding of constructionism approaches, I revamped my theory of personal learning and located many articles and studies to learn more about constructionism research approaches. Feedback stressed what I already knew to be an issue, proofing. Considering that I revamped my theory of personal learning completely, I recognize that time spent towards proofing would improve the overall quality of my product. However, instructors also complimented me on the overall paper, which really surprised me and has motivated me to continue and press on. Task two has led me to continue my research towards constructionism approaches, as I have located over 25 articles and research studies surrounding constructionism studies. I have begun condensing my paper. In addition, I plan to include a wider perspective to include research giants of constructivists and constructionism, instead of only emphasizing Piaget and Papert. Also, it was suggested that I should quote the source of important contributions to the constructivist and constructionism field instead of quoting from articles reviewed. For example, I quoted an article that mentioned John Dewey’s personal theory of learning. I have now read John Dewey’s own writings and contributions, which provides legitimacy. Our final major task towards completing CECS 6100 includes creating a research proposal. I plan on utilizing materials from my experiences in CECS 6100 to conduct a study that focuses on constructionism approaches with teachers to compare STEAM (science, technology, engineering, the arts, and mathematics) professional development delivered via a MOOC and face to face. Materials I am developing are very relevant to my real world professional experiences at this time.

    ImageImage

     

    Stager, G. S. (2013). Papert’s Prison Fab Lab : Implications for the maker movement and education design, 487–490.

  • Constructionism Approaches Within Canvas LMS

    Based on your experience putting your lesson into the Canvas LMS, what do you feel are the benefits of using such a structured space for teaching and learning? How well does the structure of an LMS fit with your theory of online learning?

    Creating a professional development spaces within a Canvas LMS supports my approach to online K12 STEM professional development. Canvas is a free LMS system that proves to be user friendly, integrates nicely with third party web tools, and includes excellent multimedia capabilities that are lacking in many other free LMS enviornments. Discussion tools can be used to create a social experience and allow for users to attach video feedback or embed external content and share experiences within a learning community in a very meaningful way. However, the space is only a tool and the content of the instructional activity itself, along with participants, and instructor encouragement must all be present for the lesson to be a productive and meaningful experience. The module component allows for clear organization. Pages offer customization approaches to allow for increased flexibility. The record and upload media feature within Canvas discussion tools will prove to be an effective tool to increase participant engagement. Collaboration tools to include Google Docs and Etherpad provide a layer of collaboration not found in many other LMS environments. Users can use Google Docs, for example, to create reflections or “artifacts”, to share with a larger community within Canvas. It is nice that Canvas works well with other media tools. Media used as a reflection tool provides the learner with the ability to produce a more meaningful perspective in which they can share within the online environment. However, Canvas does lack the embedding of social media tools, which I would find useful. I am embedding links and suggesting a community hashtag to utilize within the course to tap into social media components. The LMS can be utilized within a constructionism approach to online learning as it allows for connectedness. However, teacher presences along with clear directions and organization within the LMS must be present for the lesson within Canvas to be successful. Canvas LMS does have the ability within the learning environment to provide a means for learners to connect, share, and present alternative viewpoints. The ability for media to be incorporated as video to produce such collaboration is an added benefit to employing Canvas LMS. The following websites have assisted me in learning more about features available within Canvas.

    http://guides.instructure.com/

    https://github.com/instructure/canvas-lms/wiki

  • Constructionism Research Approaches

    How hard is it to develop a research method that both matches your theory and created curriculum? What was simple and what was difficult? It is difficult to consider how to best employ a research method to study a constructionism approach to online learning. The difficulty lies in the ability to provide a flexible or free approach to learning and at the same time foster increased engagement. Ackermann’a (2011) analysis of Papert’s theory of constructionism focuses on the “art of learning.” Improved communication technologies foster an increase in the ability for an audience to feel a sense of connectedness, which provides depth to the overall learning experience. Creating an environment that provokes discourse and produces a variety of perspectives promotes a change in thinking or knowledge transformation, improved cognitive presence. It is necessary that an instructor of facilitator to assist a community in exchanging perspectives or experiences. A mixed methods research approach would best accommodate a study related to my theory of learning. During the last week, I have developed an improved understanding of the differences of constructivism and constructionism. I believe in the importance of community and the role of energy that such a community produces to improve the overall cognitive experience. From a research perspective, measures in frequency of communication within the social learning community, video reflections, and interviews could provide an in depth look into how an online community best serves to meet professional development needs of teachers. Many MOOCS in existence fail a way for learners to express their ideas to a larger community. What are the perspectives of K12 teachers Ackermann (2004) correctly points out that knowledge transformation occurs as learners express or reflect using media to a larger community. Media does matter, and how that media is used within an online course also matters (Ackermann 2004). Papert’s Instructional Software Design Project utilized a mixed methods approach with fourth grade math course. A mixed method approach would best explore how learners create personal meaning through reflections shared within a social environment. The frequency and richness of such artifacts could be explored in greater depth.

    Ackermann, E. K. (2004). Constructing knowledge and transforming the world.A learning zone of one’s own: Sharing representations and flow in collaborative learning environments, 1, 15-37.

    Ackermann, E. (2001). Piaget’s constructivism, Papert’s constructionism: What’s the difference. Future of learning group publication, 5(3), 438.

    Harel, I., & Papert, S. (1990). Software design as a learning environment.Interactive learning environments, 1(1), 1-32.

    Stager, G.,S. (2007). Towards the construction of a language for describing the learning potential of computing activities.Informatics in Education, 6(2), 429Image